- When i use auto-trade there is a message that informs you if you had profit or loss. How is that calculated? Does it calculate the costs of running the ship (salaries) or it calculates the amount of money made only from the trade value of your product?
It was a problem of translation. The “profit” actually means income or value of sales volume and the “loss” actually means purchase amount. For example, if your captain only bought a barrel of wine at 200
during the whole journey, the “loss” would be 200
. And if the captain only sold a barrel of iron goods at 400
, the “profit” would be 400
.So it does not calculate the costs of running the ship (salaries of sailors and captain).
- I've read some guides so far about the Big Four (timber,beer,grain and fish) but nobody seems to mention how much of every thing you need to produce sustain supply of 4(?) towns. And even though the "ship trade" messages kept saying i have profit, my money never seemed to go up (mostly in the summer months in which timber could not be sold at the same prices)
The demand differs among three classes of citizens.The price system will enable the citizens got their demand, just produce enough products to obey the price system presented.
- Is manual trade something you should do all game long to sustain a standard cash flow?
No, however it does work greatly in the early period.
- Is auto-trade profitable when you assign the AI to buy certain products from towns and sell them to other towns? (iron goods from luebeck to Malmo,Aalborg and Beer from Stettin,Gdansk to Luebeck and Rostock)
How to assign the AI to buy certain products from towns and sell them to other towns?
- When should i start building houses?
When the citizens complaints the houses are crowded, that is when the house occupancy is higher than 90% .