All patrician titles paled in comparison when compared to first
patrician because of immersion :
in patrician 1, scenes were depicted from first person point of view,
therefore taking you into an immersion which made you think you were
actually in front of the ship in the port, in your office, or in your
warehose after a while.
from patrician 2 and on, the silly 'cute miniatures' was adopted. However,
patrician was not sims. and therefore the appeal of the game was much
less in regard to immersion for its target audience.
I implore deve team to refrain from going that 'cute tiny miniatures'
route again. it really throws off the realism, and cant reflect the
historical flavor of the game.
One would dare say that it would even be better if patrician 4 went with 2d handpainted screens, and instead spared all the effort for gameplay,
but in this time and age, this may be inadvisable.
Instead, patrician 4 can go the Guild 2 route, and create limited 3d rendered environments for the trader to immerse in, greatly boosting the
atmosphere.
.....................
by the way, is this the right place to discuss this ? there are many forums here, but i couldnt find english patrician 4 forum