Du bist nicht angemeldet.

+++ Heute, Sonntag, 3. März, kann das Forum zeitweise nicht erreichbar sein - wir bitten um Euer Verständnis +++

Lieber Besucher, herzlich willkommen im Patrizierforum. Falls dies Dein erster Besuch auf dieser Seite ist, lies bitte die Hilfe durch. Dort wird Dir die Bedienung dieser Seite näher erläutert. Darüber hinaus solltest Du Dich registrieren, um alle Funktionen dieser Seite nutzen zu können. Benutze das Registrierungsformular, um Dich zu registrieren oder informiere Dich ausführlich über den Registrierungsvorgang. Falls Du Dich bereits zu einem früheren Zeitpunkt registriert hast, kannst Du Dich hier anmelden.

cephalo

Krämer

  • »cephalo« ist der Autor dieses Themas

Beiträge: 3

Dabei seit: 21. November 2014

  • Private Nachricht senden

1

Freitag, 21. November 2014, 16:40

What to do about Pirates?

At the beginning of the game (year 1300 start) I just let pirates have my loot, being the cheapest way to deal with them when you are unarmed. Now I can put together a fleet that can beat most pirates, and I've captured a couple of nice ships from them, but the repair costs have created some uncomfortable cash flow problems as I only have five ships and having three of them down for two months really slows me down.

Here's the question, it still seems to be more cost effective to just let them have my loot, however, if I keep doing that, do pirates increase in numbers and strength? Am I doing myself any long term good by dismantling a pirate fleet when I can, in spite of the high short term cost? I wonder if AI pirates have costs to worry about, or if they are entirely randomly generated and keep coming back no matter what you do to them.

Pinguin

Forumtechniker

  • »Pinguin« ist männlich

Beiträge: 1 775

Dabei seit: 27. April 2005

Wohnort: Hamburg

  • Private Nachricht senden

2

Sonntag, 23. November 2014, 23:24

Welcome at Patrizierforum, mate! :)

If you decide to stay peaceful and "feed" pirates, you will notice that the pirates start to build convoys containing two or more ships.
Feeding the pirates is a bad idea. If you avoid loading your snaikkas higher than 70-80% they will still be quite fast and you'll have a chance to flee and redirect them to the next town BEFORE the pirate can initiate a battle.
As pirate hunter you can engage a pirate ship with just a single crayer in manual battle mode: Shoot down his crew until you'll be able to plunder successful and get his ship without big damage.

cephalo

Krämer

  • »cephalo« ist der Autor dieses Themas

Beiträge: 3

Dabei seit: 21. November 2014

  • Private Nachricht senden

3

Montag, 24. November 2014, 16:04

That sounds like it might take some practice. Most of my pirates by now attack with a minimum of two ships. I have a fleet of 1 hulk and 2 cogs fully loaded, and naturally the pirates just aren't interested in it. What are the options for pirate hunting? I read there is a mission available in the side room but I haven't found it. When I have seen pirates on the map I haven't been able to attack. Is there a way to just roam around and catch pirates in an area?

De Vries

Fernkaufmann

  • »De Vries« ist männlich

Beiträge: 345

Dabei seit: 31. März 2008

Wohnort: Norden, Nähe HB

  • Private Nachricht senden

4

Montag, 24. November 2014, 17:14

Ahoy, matey,


Basically, you're absolutely correct. Hunting pirates is first and foremost a matter of practice. Most of the players prefer, by the way, the 'Kraier' (I do not know the correct English noun for it right now; i.e. : neither cog nor holk nor snaikka) as a (manually operated) pirate hunter - it is solidly armed (if upgraded twice) and fast and agile. One can -with a li'l practice- easily outmanoeuvre the clumsier cogs and holks with them. (but) Remember to 'man' them optimally and buy cutlasses at the weaponsmith, if possible at least 1 per sailor.

A general 'bit of advice' : you need more ships. In P3, one can't have too many, only too few ;) . In your (early) game a pirate hunter squad of 2 or 3 'Kraier' (best : with a captain having high skills in sailing and combat ( = 3 , better more ) ) serves best. As a player, (manual) combat vs the 'blackflags' is indeed easier if the (virtual) captain is good at his job, too :rolleyes: . In times when you do not need them, you can transport smaller amounts of goods or do manual trade w' them.

Finally, RE : missions vs/on pirates : try more taverns. These are randlomly generated and might be available in any of them. Just keep looking.

Best regards,

d.V.
Es ist egal, ob man gewinnt oder verliert - BIS man verliert. (( Snoopy ))

5

Montag, 24. November 2014, 22:20

Hi cephalo,

search for escort-missions, although they don't sound like pirate missions you will be attacked before you reach the target city. This does not prevent the black horde from growing but is a simple way to practice - and collect ships of course. ;)

Regards,
Cete

cephalo

Krämer

  • »cephalo« ist der Autor dieses Themas

Beiträge: 3

Dabei seit: 21. November 2014

  • Private Nachricht senden

6

Dienstag, 25. November 2014, 02:12

Thanks for the tips. I still have a question. When I see pirates chasing other ships on the sea map, is it possible to intercept them? I see them all the time, but so far my war fleet has been out of position to try and go after them.

De Vries

Fernkaufmann

  • »De Vries« ist männlich

Beiträge: 345

Dabei seit: 31. März 2008

Wohnort: Norden, Nähe HB

  • Private Nachricht senden

7

Dienstag, 25. November 2014, 07:34

Ahoy, matey,


Be selfish ;) - do not try to attack pirates before they attack 'white' vessels, catch them afterwards. They will a) be slower perchance (burdened by loot ^^) and b) the fight (between AI and AI) will give you -in most cases- time to catch up with them. (Though there is no 1oo % guarantee that you will 'see' them afterwards, but in many cases you will.)

Even better, with a little luck the pirate ships are already a bit damaged (easier to defeat or capture) plus you can keep their stolen goods for yourself.


Regards,

d.V.
Es ist egal, ob man gewinnt oder verliert - BIS man verliert. (( Snoopy ))

8

Sonntag, 21. Mai 2017, 23:25

My little experience after years of this post. Most of pirates are too fast when you engage them, here'a tip:
Take a little ship, in perfect conditions (98-99%), full armed, with only 2 sailors less than the pirate. If you want fill up the ship to its full amount. Then engage the pirate, often he would not escape, thinking that he could capture your ship. Then damage him, slow him down and capture him!