Hi survivors of a time long past,
Since this post seems to have some life left, I was hoping to find some help with a few of my questions.
The first concerns pirate nests (Alderman mission). This mission is very tedious for me since I have a lot of trouble to attack the nest. When the black circle appears on the map and I click on it to attack, I works roughly one time out of ten ; the nine other times, the boat just stops on the circle and I get a message "Boat has reached its destination" without attack. This happens with all nests I tested. This is all the more tedious that I have to attack many times to destroy a single nest, so these missions are just undoable for me.
Is it a known bug? I could not find any mention of it anywhere.
Second, I reached a further point than I did when I was younger and I am starting to automate my supply lines progressively. I used the market halls numbers, tests to determine the distance between cities, and some spreadsheets. But even though I respect weekly consumption numbers some supplies (such as honey) tend to accumulate while others (ironware) do not. I suppose other merchants sell them which messes up the prices and my supply, but I find it strange that always the same goods are concerned. Is it only my imagination?
A last question: I find it surprisingly hard to supply completely even a small part all the Hansa, I never seem to have enough of some goods. Of course I am expanding my businesses but sinde it will increase the population, I suppose the problem will just be tranferred to another good. I suppose my 30 construction goods factories (bricks, pitch, hemp) are adding new workers without helping the supply. Is there a rough estimate of the equilibrium between consumer goods factories and construction goods factories that achieve a good equilibrium for the supply?